AI Visual Systems / Antica

Antica

A card system created for a civilization board game

I created a production-scale system for 184 board-game cards across four civilizations, supported by a custom web app that turns ComfyUI generation, review, correction, approval, and print export into one controlled workflow.

Antica card showing Hannibal and his army
Contribution
184 board-game cards
World
4 civilizations
Tooling
Web app and ComfyUI
Role
Card production, workflow, art direction

Visual system

Historical range within one readable language.

Each civilization needs a distinct atmosphere while every card still belongs to the same board game. Framing, typographic hierarchy, color coding, illustration treatment, and data zones create that shared grammar.

Production tool

A web app turns ComfyUI into a production line.

I built a dedicated web app around ComfyUI to control the complete card-image workflow. Central design profiles, templates, text areas, frames, and overlays keep all four civilizations visually consistent while still allowing each card to be edited individually.

Not every AI-generated image meets the artistic, physical, or print requirements. The app therefore keeps approved work intact while failed or unresolved images can be rejected, reopened, corrected, or selectively regenerated.

01Template
02Generate
03Review
04Approve
05Export
  • 01
    Template consistencyShared design profiles, card-type templates, overlays, typography, frames, and backs provide a controlled visual baseline.
  • 02
    Selective regenerationUnapproved images remain in the generation queue. Approved images are preserved, so a new run only retries the cards that still need work.
  • 03
    Reviewable stateEach result can be approved, rejected, or reopened. The status is stored in the app instead of being lost between ComfyUI runs.
  • 04
    Targeted correctionReference images, brush editing, object removal, and even 3D renders provide routes for fixing difficult motifs instead of accepting weak output.
  • 05
    Print-ready finishFinal placement, overlays, localization, and PDF export keep the approved assets connected to physical card production.
Antica production tool / 01:14

Card anatomy

Image, story, and mechanics at one glance.

  • 01
    Immediate categoryColor and symbols establish family and function.
  • 02
    Illustrated eventThe central image carries the historical moment.
  • 03
    Playable hierarchyName, effect, and values remain scannable at card scale.

Selected cards

Four moments from a larger world.

Production scale

Consistency must survive the 184th asset.

The work demonstrates system thinking at catalogue scale: enough constraints to keep the world coherent, and enough visual range to prevent the collection from feeling mechanically repeated.

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